CoreGui
The engine's own interface.
CoreGui holds the interface the engine draws itself: the topbar, the chat window, the health display, the player list, the name tags over characters, and the menu. Its contents are built by the engine, not authored by scripts.
Members
CoreGui has no properties, events, or methods beyond the shared Instance members. See Instance.
The player list, the health display, and chat can be switched off through StarterGui:SetCoreGuiEnabled` from a LocalScript:
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
See also
- StarterGui: the switch for these elements.
- ScreenGui: interface you author yourself.
- API Reference